Create your own games and websites, master computer science and design. At our classes you’ll get to build projects with tools used by professional designers and developers, discuss tech, science and game news, voice your opinions and make friends with students from all over the world.
As a student you'll attend one 90-minute live class a week. This is where you'll interact with your teacher and the other students. The classes vary depending on which week it is. To learn more read about the Nine Week Cycle.
Our teaching process consists of seminars and discussion but also original video tutorials that we produce ourselves. These tutorials go step-by-step through each practice project. Students can watch them at any time and however many times they need.
Whenever we cover something new we try to do it through a discussion rather than a lecture. We challenge our students to try and figure out for themselves how the new concepts work before we dive into explanations.
By choosing a track, you get access to all the learning materials - original videos and instructions produced by our teachers. You get a spot in one of our weekly, live classrooms. Finally, you get access to a chat with the teacher, where you can ask questions outside of class.
If you’re interested in several tracks and you’re not sure which one to pick - that’s totally fine. We give everyone some time to explore all the options out there. You’ll have 1-2 months before you’ll need to settle on something. You can change tracks at any time.
Game Development is a process in which programming and art are intertwined the most. In this track we learn both how to program games and how to create all the assets, such as characters, backgrounds and props. We also cover skills of storytelling, pacing and design to make games that people would want to come back to.
Broadcast your ideas to the entire world. Breathe life into designs and create apps that people would want to use.
Learn why some things look pleasing while others don’t. Understand how colors work and how to put things together so they look professional. In this track you can design anything you want - websites, apps, games, books covers or posters, or even characters for your stories.
Go deep into the world of programming and tech. Learn how every little thing in that world works and why. We use a curriculum developed by Harvard University to teach this track.
At CurlyBrackets we learn through building projects. We call our system for working on projects the "Nine Week Cycle". As you might have guessed from the name, it lasts a total of nine weeks. Think of it as a school semester.
The goal of the nine week cycle is for every student to:
- Plan a project
- Design the project
- Build the project
- Complete the project
- Present the project
- Get feedback from the teacher
We go a lot more into detail about the Nine Week Cycle. Click the button below to learn more.
We hold our classes in a Zoom meeting. That means that you can attend the class from
anywhere in the world as long the the time fits you.
CurlyBrackets students live all over the world, Norway, US, UK, Spain and Switzerland.
Students that are based in Oslo and Bergen can also attend the classes offline at our location.
For 4 hours every Sunday we get together with our students to work. It’s not a class. It’s like an open office hours. All our students are welcome to join and work on their projects. And if they need help, we’re right there to answer their questions.
It is optional to participate in Project Sunday.
Below you can see which time slots we have available.
I've only been to a few programming courses before this one and they were all mediocre, but this one was well planned, had good teachers and was a very positive experience all together.
This course was amazing! I loved to code and make these games. The teacher's were great and helped me when I needed it. I got new friends, and I liked the games I made (with help).
It was fun and I really really recommend it! Now I understand the logic in code. Something that just looked like a lot of weird symbols and letters before.